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Although this gives you an idea. You're not sure what the ramifications of summoning matter from non-matter are, or whether there are any limitations on how much you can summon, but you decide to summon a second HOTDOG so you may sell it to the SALESPERSON. You congratulate yourself for the brilliant thought.
Unfortunately the SALESPERSON does not look interested in purchasing any comestibles you have. You barter for a while until he agrees to buy it for 5 GP. You then ask what wares he sells.
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The GOURD appears to be empty but refillable and able to carry multiple quantities of the other liquids. You are not sure what the purpose of the CAN OF SODA or the BAUBLE OF SPARKING WATER is, and the SALESPERSON is either unwilling to speak on the matter or doesn't know himself.
You have 6450 GP to spend.
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Purchase GOURD
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8 comments:
Mug the shopkeeper and take everything he's trying to sell.
NO. Don't mug the shopkeeper. Who knows how many well-armed BURLY GUARDs are hiding in a BACK ROOM or CELLAR.
Instead, buy (1) CAN OF SODA, (1) BAUBLE OF SPARKING WATER, and haggle the price down for (1) GOURD. Refillable containers are incredibly valuable.
Buy the GOURD, as it will be an important strategic resource. Also get 1 CAN OF SODA, to wash down the HOT DOG you ate.
> Buy GOURD
GIVE FALSE COMPLIMENT.
HAGGLE FOR GOURD.
(I'll get this comment right eventually!)
Stack coins into pose of 8-bit video game characters.
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